Call of Duty: World at War – Nintendo Wii

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Call of Duty: World at War – Nintendo Wii

Call of Duty: World at War - Nintendo Wii

  • Set in the Pacific Theater of World War II
  • Online multiplayer
  • Squadmate fashion allows for a ordinal contestant to “cover” the prototypal player
  • Wii Zapper support
  • Powered by disposition of Duty 4: Modern Wafare technology

Call of Duty: World at War changes the rules of contact by redefining WWII recreation and thrusting players into digit of the most tension-filled, vindictive battles against a newborn violent adversary in the most chanceful and tense state ever seen in WWII. Powered by disposition of Duty 4: Modern Warfare technology, disposition of Duty: World at War brings an unexpurgated bounds to combat, as soldiers grappling the most harrowing and climatic dweller and Pacific battles in which an enemy, who knows no deliver and no retreat, module fisticuffs to the terminal breath, unleashing an armament of fatal astonishing tactics. Peril and danger conceal throughout the field as players conflict the uncharted venture of the newborn confusion of battle. From the relic of country and the ruins o

List Price: $ 29.99

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2 thoughts on “Call of Duty: World at War – Nintendo Wii

  1. 31 of 31 people found the following review helpful
    5.0 out of 5 stars
    Best online wii game with solid single player, November 21, 2008
    By 
    Kevbo (Jersey) –

    = Fun:5.0 out of 5 stars 
    This review is from: Call of Duty: World at War – Nintendo Wii (Video Game)
    Single Player:
    It has a great story that is very mature but well scripted. It is also quite challenging on the harder difficulties.

    Mulitplayer:
    This is where the game shines. All the perks, classes, attachments, upgrades, levels, leaderboards, stats are in there which is great. Plenty of maps that are varied both in terrain and style. No waiting for games and I haven’t experienced any lag yet. I couldn’t find the awesome filters and searches that MOHH2 had but the quick match has worked flawlessly for me so far.

    Controls:
    There are a good amount of options that let you adjust and fine tune both normal and ‘down the sights’ camera controls and bounding boxes. The cursor is responsive and smooth.

    Finally the game just plays great. The single player is fun and gets you some practice for the multiplayer. The hit detection online is good and the graphics are much better than most games. If you like online FPS then stop reading and go get the game.

    9.0 Presentation
    I actually really like how the present the story and explain the history with real footage and good scripting.

    8.0 Graphics
    They did a great job creating open jungle levels and big multiplayer maps. The guns look really nice as well
    as many other textures.

    8.0 Sound
    Great gun and bullet sounds as well as explosions. Some of the foreign voice acting could have been better but no complaints.

    9.0 Gameplay
    Single player is fast and intense. Multiplayer is addictive and rewarding. Controls are varied and responsive. Most importantly, it is FUN!

    9.0 Lasting Appeal
    I can see myself playing online for quite some time. I also noticed that there are already many many people playing this game so the more the merrier 😉

    8.8 OVERALL
    (out of 10 / not an average)

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  2. 187 of 199 people found the following review helpful
    4.0 out of 5 stars
    A quality WWII shooter with good multi-player support, November 11, 2008
    By 
    Halicon5 (Casper, Wyoming United States) –
      

    = Fun:4.0 out of 5 stars 
    This review is from: Call of Duty: World at War – Nintendo Wii (Video Game)

    I am tired of World War II shooters. They clutter the market and a lot of them just aren’t that fun, in my opinion. This game is an exception to that. The Wii version is basically the same package you would get on the other consoles but I’ll be the first to say is the PS3 and XBox 360 versions of this game are superior on pretty much every front that I’ve seen. In fact, much of my review could be applied to the other versions of the console. My roommate owns the XBox 360 version and it pretty much wows me on every front. If you have the choice, choose one of the more powerful versions, but I’m not disappointed with the Wii version, with only a few exceptions.

    Call of Duty covers multiple campaigns in the WWII. At this point I’ve played about 33% of the single player campaign and several well-spent hours on multi-player. I’m hooked. The game is very well presented with quality cut-scenes and video with old-school WWII footage. Sound is well done and the graphics are very complex, although textures tend to be low-res at times. Some people have complained about the frame rate, but I honestly have not seen any serious frame rate issues. Control is very well done, accurate, and smooth and offers a variety of control schemes to select from, but I prefer the default controls. The game supports the Wii Zapper, which I own and really have no intention to try. It isn’t that the game’s support for the Wii Zapper peripheral is bad, but more that I think the Wii Zapper is a plastic hunk of junk.

    The story focuses on the Pacific theater and German theaters and players will play as a US Marine for part of the game and a Russian allied soldier and sniper in the other part. The Pacific theater portion of the game is fairly formulaic and tells a generic story about a marine which doesn’t do much to engage me in terms of story, but the Russian half of the game has gripped me. I was actually disappointed when I switched back to the Marine simply because the Russians had much cooler dialogue. That, plus Russian accents are pretty much rockin’, even if people do associate them with communists… not to say Marines aren’t cool either, because they are quite awesome too… I digress. What’s nice is seeing something a little different.

    Like every other WWII shooter out there, this game wallows in a palette of brown, grey, red, and other “World War II” colors. The Pacific campaign has frequent patches of jungle vegetation, which is surprisingly complex. The Russian campaign is more focused on urban and rural combat in a traditional European setting. Levels lead the player along a fair amount and don’t give you a lot of room to stray, though some areas do feel more open than others.

    Multi-player is probably one of the strongest aspects of this game and will provide a lot of replay value. Up to eight players can compete in death-match and team death-match. Sadly, there is no capture the flag, defend the hill, or anything like that, but what is offered is very solid. In multi-player you can earn experience, level your character up, and gain upgrades. There appear to be a lot of things to unlock, especially if you can complete all of the challenges. In fact, just attempting to complete all of the challenges will probably take someone at least 20 hours. Once a group of players are brought together to play, the game keeps you together until you decide you want to leave the group. This is nice, because there is no need to wait for several minutes between matches just hoping to find players. I really like the multi-player. Except for one thing. FRIEND CODES! Yes. Friend Codes are back and as much of a pain as ever. Please Nintendo, just abandon the friend codes concept, because it really hurts online play. Also, there is no voice chat. I recommend using Ventrillo or some other internet chat service if playing with friends.

    The Good:
    +++ Quality FPS controls. The pointer controls are smooth and accurate.
    +++ The game is not bogged down with gimmicky Wii-waggle controls, a problem many other Wii FPS titles suffer.

    +++ Excellent sound effects. Battlefield explosions sound nice and squad members chatter back and forth.
    +++ Decent story line split across two campaigns.
    +++ The Russian levels are simply awesome and full of atmosphere.
    +++ Best online play offering that any Nintendo Wii title has delivered so far.
    +++ The game is challenging, even on the easiest level, but also provides a good checkpoint system.

    The Bad:
    — Mission objectives are sometimes unclear in single player.
    — Cliched Marine heroes storyline that’s been done over and over. The story feels forced, although the voice acting is well done.
    — Friend codes. They’re not friendly, nor fun.
    — Limited multi-player modes when compared to the other consoles.

    I will say one final thing about this game…

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